With animation presets, you can save and reuse specific configurations of layer properties and animations, including keyframes, effects, and expressions. For example, if you created an explosion using several effects with complex property settings, keyframes, and expressions, you can save all those settings as a single animation preset. You can then apply that animation preset to any other layer.Many animation presets don’t contain animation; rather, they contain combinations of effects, transform properties, and so on. A behavior animation preset uses expressions instead of keyframes to animate layer properties.Animation presets can be saved and transferred from one computer to another. The filename extension for an animation preset is.ffx.After Effects includes hundreds of animation presets that you can apply to your layers and modify to suit your needs, including many text animation presets. (See.)You can browse and apply animation presets in After Effects using the Effects & Presets panel or Adobe Bridge.
To open the Presets folder in Adobe Bridge, choose Browse Presets from the Effects & Presets panel menu or from the Animation menu. After Effects includes various effects, which you apply to layers to add or modify characteristics of still images, video, and audio. For example, an effect can alter the exposure or color of an image, add new visual elements, manipulate sound, distort images, remove grain, enhance lighting, or create a transition.Effects are sometimes mistakenly referred to as filters. The primary difference between a filter and an effect is that a filter permanently modifies an image or other characteristic of a layer, whereas an effect and its properties can be changed or removed at any time. In other words, filters operate destructively, and effects operate non-destructively. After Effects uses effects exclusively, so changes are non-destructive.
A direct result of the ability to change the properties of effects is that the properties can be changed over time, or animated. All effects are implemented as plug-ins, including the effects that are included with After Effects. Plug-ins are small software modules—with filename extensions such as.aex,.pbk, and.pbg—that add functionality to an application.
Not all plug-ins are effect plug-ins; for example, some plug-ins provide features for importing and working with certain file formats. The Photoshop Camera Raw plug-in, for example, provides After Effects with its ability to work with camera raw files. (See.)Because effects are implemented as plug-ins, you can install and use additional effects that parties other than Adobe provide, including effects that you create yourself. You can add a single new effect or an entire folder of new effects to the Plug-ins folder, which is located by default in one of these folders. When After Effects starts, it searches the Plug-ins folder and its subfolders for all installed effects and adds them to the Effect menu and to the Effects & Presets panel. After Effects ignores the contents of folders with names that begin and end in parentheses; for example, the contents of the folder (archivedeffects) are not loaded.After Effects comes with several third-party plug-ins, including Foundry Keylight, Synthetic Aperture Color Finesse, Imagineer mocha shape, fnord ProEXR, and CycoreFX HD plug-ins.
These plug-ins are installed by default with the full version of Adobe After Effects software. The property group of each effect includes a Compositing Options property group. There is a new Effect Opacity property which provides similar functionality to every effect as the Blend With Original controls. With the Effect Opacity property, you can change the global opacity and it affects the entire effect. There is no need to add a mask separately.The Blend With Original controls group lets you precisely apply any effect to a particular area of an image by masking the desired area.For more information, see the effect section. Several effects rely on a control layer (or layer map) as input.
These compound effects use the pixel values of the control layer to determine how to affect the pixels of the layer that the effect is applied to (the destination layer). Sometimes, the effect uses the brightness values of the pixels in the control layer; in some cases, the effect uses the individual channel values of the pixels in the control layer.For example, the Displacement Map effect uses the brightness values of a control layer to determine how far to shift pixels of the underlying layer, and in which direction. The Shatter effect can use two control layers—one to customize the shapes of the shattered pieces and one to control when specific parts of the destination layer explode.The compound effect ignores effects, masks, and transformations of a control layer. To use the results of effects, masks, and transformations on a layer, precompose the layer and use the precomposition layer as the control layer.It is common to use a control layer that is not itself visible—that is, its Video switch is off.Most compound effects include a Stretch Map To Fit option (or a similarly named option), which temporarily stretches or shrinks a control layer to the dimensions of the destination layer. This provides a pixel in the control layer corresponding to each pixel in the destination layer.
Today I will show you how to create an amazing piece of life under a microscope:) and using only three resource! In this tutorial I’ll show how to transform 3D in a realistic DNA and create a whole picture of it. We pay attention to blending modes and work with a variety of tools and effects. I want to show you one of the creative solutions both in the establishment and in the decision. We will start to create this photo manipulation by transforming DNA.
In this section you will learn about working with blending modes and adjustment layers. Then begin to create photo manipulation.
In this part, we will work with a variety of tools and create a Bokeh brush. The final picture is to add adjustment layers and effects.
You need any version of Photoshop and any knowledge. Tutorial Resources. –. –. –Step 1Create a new document. Go to File New or the short key Cmd /Ctrl+ N. A blank document with size of 2000 pixels wide and 3000 pixels high, resolution 200 Pixels/Inch.Step 2We did not immediately proceed to manipulation.
First we will create a new kind of DNA and first need to prepare the background. Take a Gradient Tool (G) and set following settings: Form: “Foreground to Background”, Method: Radial, Opacity: 40%, Foreground color: # 3092bf and Background color # 093554.Step 3Create a New layer (Layer New Layer or Cmd/Ctrl+ Shift + N or use icon on Layer panel). Draw the gradient as shown in the image below.Step 4We now proceed to the DNA itself. Go to File Place (Place Embedded) and select the image “bluednabyrebyc-d3ia7s9”.Step 5Use a Rectangular Marquee Tool (M) to select a big DNA. Then add a Layer mask to remove small DNA.Step 6Use the Free Transform tool (Ctrl/Cmd+T or Edit Free Transform) to resize the layer like shown in the image below.Step 7We shall now proceed to the most interesting. We will take the usual 3D and turn it into a real and live macromolecule!
Line 6 Helix Presets List
To do this, we need to Duplicate a DNA layer (Cmd/Ctrl+ J or Layer Duplicate Layer) 4 times.Step 8Now we will apply a variety of effects from the upper layer to the DNA to the last. Let’s start from the upper layer and work our way to the last (it is desirable not to change the sequence).
For the first layer, add several artistic filters to make the outer shell of the DNA. Go to Filter Filter GalleryStep 9So, add the first filter “Dry Brush” in folder “Artistic”. Set the settings like shown in the image below and add a new effect layer. This effect layer make texture on DNA.Step 10Add a second filter “Accented Edges” in folder “Brush Strokes”. Set the settings and add a new effect layer.
This layer mare more detailed and deep texture.Step 11And the last filter is “Bass relief” in folder “Sketch” Set the settings and press Ok to apply filters. This filter will make the molecule in the form of bas-relief, but do not worry, we will not leave it like this.Step 12Change Blending mode to “Linear Burn”, set Opacity: 46%. Linear Burn mode, the brightness of the original image is reduced by the amount of darkness (brightness deviation from white) image correction.
In terms of the – a shift in the curve on the value of the correction image of darkness.